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Hudson Valley Youth Rugby was founded by the Hudson Valley Rebel Rugby Football Club. As an established men’s and women’s rugby club, the goal is to introduce the game of rugby to the youth of the Hudson Valley in a positive and fun environment. Rugby is a game of family fun, sportsmanship, and community participation. |
Youth Rugby Program
The program is designed to introduce the game or rugby to parents and children of the Hudson Valley in a fun, safe manner. The founding elements of this program are sportsmanship, comradeship, and enjoyment. All players, parents, and other such participants must show respect themselves, other players, coaches, referees, and administrators of the game. Players and participants must accept victories and defeats graciously and at the end of every match both teams must line-up and shake hands. Any un-sportsman like conduct from any player, parent, or participant will not be tolerated. By creating a good environment for the players, the very nature of the program will evolve to be highly effective, allowing entire families to participate together.
Hudson Valley has developed this program as a modification from the game of rugby. It is a non-contact version created specifically for children. All children are welcome d from ages 5-14. Rather then an emphasis on competitive ness and athletic ability, this program focuses on teamwork and rugby concepts; No experience is necessary, all children are given the same playing time, and everyone touches the ball.
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At any level, highly qualified players (defined as being physically skilled, attentive, and socially capable) should be encouraged and allowed to move up to the next division.
Hudson Valley Youth Rugby Key Phrases:
These phrases started as memory enhancers for our referee training program, but are now used in all levels of training, including players, coaches, refs and parents. |
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Non-Contact Co-Ed: We thought about the two-hand touch route, and no matter what the age group, someone will always get to aggressive. Without the Non-contact, you won’t have the Co-Ed. And without the Co-ed, you won’t have the broad community and family level support our programs have been built on.
Hookers, One Foot Only: This refers to the no push scrum in which the hookers may contest for the ball, however, it may only be the hooker and with one foot only. While this may seem to contradict the non-contact mantra of the game, it generally does not. When Hooker and Loose Head Prop have properly trained, the ball will rarely reach the opposing Hooker. Additionally, if the Full bind is properly enforced by the referee, the contesting will remain safe.
Full Bind: This refers to the shoulders of all six players in a scrum. The shoulders should all be touching with the backs of heads not visible. When a scrum starts with a correct full bind, the Hookers are actually forced to hook, rather than begin to stand start kicking for the ball. Without the Full Bind, standing stomping and shin kicking is inevitable.
Toe n’ Throw: This is a restart that requires the player to put the ball on the ground and utilize the traditional “through the mark” procedure and it has a couple of benefits. It teaches the concept of the mark and toeing through it. It allows the referee to set the mark and make sure the opposition are set by keeping their foot on the ball. And the required throw this means the ball will make its way through more hands, which means more players involved. Toe n’ Throw, not Toe n’ Go.
Contestable Line Outs: In order to reasonably maintain the non-contact environment, while at the same time keeping the Hawk and Eagle levels interesting. The solution was to place the jumpers from touch and space the lines 2m apart. The defenders allowed to jump into the tunnel. The throw is only contested if the throwing team should make a considerable error, either in the throw or handling it thereafter. The method result in about 90 -95 % going the throwing team, however, that other 5 % keeps it interesting.
Run at Spaces, not Faces: This should be self explanatory. Running aggressively in to a defender is barging, which is dangerous and will be quickly penalized.
The Tackle Transaction: A tackle is made when a flag is removed. The tackler must immediately call out “TAG” or “FLAG” or “TACKLE” etc. The ball carrier has 2 seconds in which to play the ball according to the appropriate division rules. Once played, both tackler and tackled player are out of the game until the flag is returned. The flag must be handed back to its owner, and the owner must accept the handed flag immediately. The Tackler may re-enter play as soon as the handoff is made. The tackled player may re-enter play as soon as the flag has been re-attached.
Intention to Turn Over: Kick-offs must be made with the intention of turning the ball over to the receiving team, and in the opinion of the referee, not in the way where regaining possession is the intent. This promotes safely and sportsmanship. Kick offs may be contested as long as the receiving team have had a fair and honest opportunity to gather and play the ball before a player on the kicking team arrives. This simple rule has worked extremely well and generally prevents constant kicking to the weakest links while it promotes kicking deep for territory.
These pages represent only a fraction of the knowledge, methods, protocols and procedures that we have found or created while building Hudson Valley Youth Outreach Rugby Program.
Contact Us!
Fishkill Coach Chris Soi : martinsoi@hotmail.com
Beacon Coach Justin Brown: ejkbrown@yahoo.com
In addition, if people have any questions about the program, we now have an email address for the Youth Program.
hvyouthrugby@yahoo.com
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